Im a Swedish composer specialised in game music. Having started out as a game programmer myself, I got inspired by the uniqueness of soundtracks in games. Especially soundtracks of indie games such as Risk of Rain, Celeste, In Other Waters or FTL. Having a background in classical music and music theory, I decided to learn how to compose, and now (a while later) being a student at SAE Amsterdam in the Audio Production Bachelors, I’m ready to help passion projects of game developers come to life (:
If you’re interested in working together, or anything else, dont hesitate to contact me at:

